Iterate: Ten Lessons in Design and Failure - Paperbackby John Sharp (Author), Colleen Macklin (Author), Steven Davis (Illustrator) How to confront, embrace, and learn from the unavoidable failures of creative practice; with case studies that range from winemaking to animation. Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity, false starts, and bad outcomes. Their tool for coping with the many varieties of
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Iterate: Ten Lessons in Design and Failure - Paperback